The bottom image you posted on the right (the one with the long straight line) looks like the double-click distance issue with Windows Ink. ![]() Krita also has a very similar problem in 3.3.3 but looks to be resolved in 4.0, the issue is with OpenGL so could the same issue apply to Toonz? In Krita, switching to ANGLE fixes it. I have a similar issue that I posted in #1816 where the line looks like it breaks or loops through itself if you draw quickly.
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